This was super fun! Cannot wait for part 2.
the magnet - first Night
"first night" is the first chapter in "the magnet" series that follows Teddie, a young girl who is trying to survive the end of the world.
Teddie is a strong willed and independant girl who has to weather the storms of being survival and how to deal with other people now that the world has been overtaken by creatures known only as "the horrors"
The magnet is a visual novel/point'n'click hybrid that puts a lot of emphasis on player choice.
I hope you will enjoy the game and if you do, then please follow me on these platforms.
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I cant wait until part 2, Im not going to lie it kinda scared me!
I hope to have the second episode out very soon
I played this Visual Novel and was really drawn into it and enjoyed it. I am leaving here my video gameplay footage Looking forward to continuing the story.
Interesting story heavy game. I really enjoy the strong narrative direction that it is headed in. As always, the artwork is magnificent. Thanks for bringing this game towards me!
I can't wait to play the second installment!
EDIT: I forgot to mention this in my review, but damn that music really completes the experience! It had me scared and altogether unsettled, waiting for a Horror to come get me if I didn't hug the wall!
This is a fantastic game so far, I cant wait to see more!
The transition between Point and Click and Visual Novel is done very well. The real photos with a filter add to the unsettlingness of the game, and the world building is very strong. I like how the monsters are described, picturing some Lovecraftian/Dead Space monster in my mind, but never shown to keep it a mystery. The cliff hanger was solid, and I'll be sure to check out future chapters.
Intense! love it
I like the mix of genres, poor Teddie though. I hope she'll see some nicer-smelling places in the next chapter.
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I really like what you did with the modeling. The start menu and the exploration segments look great.
The jumps between the 3D models and the photos are a bit jarring, though - have you maybe considered using your 3D models to show them off from different angles, similar to what you have with the photos? That way the style of the game could be kept more consistent and I think the overall presentation could benefit from that.
The GUI and writing itself could probably use more work since it didn't really hold my interest as much as the atmosphere of the game itself did.
Overall this seems like a promising project nevertheless, and I'm looking forward to seeing how you develop it further. Kudos! :)