"second night" is the second chapter in "the magnet" series that follows Teddie, a young girl who is trying to survive the end of the world.

In this episode Teddie has to navigate some new waters as a new Visitor invades her hiding-spot. She now has to figure out how to deal with other people, while still trying to stay alive with monsters at her door.

The magnet is a visual novel/point'n'click hybrid that puts a lot of emphasis on player choice.

I hope you will enjoy the game and if you do, then please follow me on these platforms.

facebook: https://www.facebook.com/artyfartygames/
twitter: @cykelvester
discord: https://discord.gg/ts3aAnX

Download

Download NowName your own price

Click download now to get access to the following files:

second_night.zip 66 MB
SecondNight.zip 60 MB

Comments

Log in with itch.io to leave a comment.

Gave the second night a try and I gotta admit I liked the first night a lot better. This chapter had a lot of typos, and a few times where the text was off of the textbox. The cliffhanger seems like it will lead to something interesting, and I really hope it pays off and that Night 3 is even better.

(-1)

I'd love for devs to make COMPLETE games instead of this chapter nonsense.  Please feel free to post when the full series is ready to go, thanks!

Yes I would pay money for the full series when it is ready if you want to bundle it.  Just bundle it all together; this separated episodic stuff is too bothersome for me to play.

(3 edits)

i think it is a good thing for them to post different chapter so people can play  a part of the game  to tell if they like it,the dev knows if people like it,and more people get hyped for the next chapter.but i do see were you are coming from.

That's what demos are for.  Or just ask one or two YT people to make a brief gameplay video of the first ~10 mins of the game and provide a summary of the rest of their experience.

I don't feel the 'episodic' games format has been successful in the market nor does it benefit game devs or consumers.  Sometimes game devs might go out of business or otherwise be unable to finish a project and then you're left with an incomplete story without an ending.  Been there far too many times to like the idea of 'episodic' stuff anymore.